BA (Hons) Games Art and Animation
Born in France, I have always had a wide interest in Arts, and studied in Paris at the Ecole du Louvre in 1999,
Currently I am a Lecturer for both Undergraduate and Post Graduate Degrees: BA (Hons) Game Art, MA Animation, MA Games Enterprise
My online portfolio can be seen on the links below:
Module Leader for character and organic based briefs
Areas of Expertise
I specialize in the area of character creation and organic textures for Games and lecture a variety of tools and techniques (ZBrush, Maya, 3dsMax, Quixel Suite, Marmoset, Marvelous Designer, Photoshop…)
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