Staff Directory

Bronwin Patrickson known as Dr. Bronwin Patrickson


Contact Details


PhD in Playful Interactive Media Design


Bronwin Patrickson is a digital design researcher with interests in social, humanist interaction design, and the environmental humanities. Working as a post-doctoral Research Fellow she has explored the implications of data-sharing technologies, as well as the emergence of hybrid, immersive, playful ecologies that straddle the borders of play, sociality, narrative and drama. She has a Ph.D. in interactive media from Macquarie University in Sydney, Australia.


Patrickson, B.L. & Siwkowski, M., 2019, Pokémon Go. Nov 2019 in Learning, Education and Games: 100 games to use in the classroom and beyond: Vol. 3. Schrier, K. (ed.). Pittsburgh, P.A.: Carnegie Mellon University: ETC Press, Available at

Patrickson, B.L., 2019, The Reflective Muse. November. Student Engagement in Higher Education 2(3)
Available at

Patrickson, B., 2019. Lightbulb concrete. in Blockchain and Web 3.0: Social, Economic, and Technological Challenges. Routledge, Edited by Ragnedda. M & Destefanis, G.

Patrickson, B.L.., 2018 Digital Design Futures in Scotland, Research report produced for SGSAH, Creative Scotland
Available at

Patrickson, B. 2018. Movable text: Reconfiguring Gutenberg. Convergence, 24(5), 443-457.

Patrickson, B.L., 2017, November. Mobilising the civic curriculum. In Proceedings of the 16th World Conference on Mobile and Contextual Learning (MLearn 2017) (pp. 1-4). ACM.

Hitchens, M., Patrickson, B. and Young, S., 2014. Reality and terror, the first-person shooter in current day settings. Games and Culture, 9(1), pp.3-29.

Patrickson, B. and Young, S., 2013. The transcultural transmedia media mix. JAST: Journal of American studies of Turkey, 37, pp.43-65.

Patrickson, B., 2011, November. Multi-user interactive drama: the macro view-three structural layers. In International Conference on Interactive Digital Storytelling (pp. 317-321). Springer, Berlin, Heidelberg.

Patrickson, B., 2011, November. Multi-user interactive drama: a micro user drama in process. In International Conference on Interactive Digital Storytelling (pp. 199-206). Springer, Berlin, Heidelberg.

Patrickson, B., 2009, December. PLAI: staged encounters in computer-mediated environments. In Proceedings of the Sixth Australasian Conference on Interactive Entertainment (p. 7). ACM.

I co-edit the open access, double blind peer reviewed online journal Digital Culture and Education (available at with Victoria Carrington, Alexander Schmoelz, Esther Priyadharshini and Harry Dyer. (Volume 10.1 onwards)





Areas of Expertise

Digital Design
Data Cultures
Computer Game Design
Environmental Humanities
Creative Industries

If you are a journalist on deadline and you need to speak with a member of university staff with particular expertise, please contact the Press Office.